﻿namespace TopHero
{
    public static class MessageType
    {
        public const int HeroArriveCell = 1; //英雄到达地块
        public const int AddLoop = 2; //增加循环
        public const int EnterBattle = 3; //进入战斗
        public const int Attack = 4; // 攻击
        public const int ExitBattle = 4; //退出战斗
    }
}